
Tekkendle
A daily Wordle-style game for the Tekken universe: guess the day's character, the stage from its music, or who said a quote.
- Year
- 2026
- Role
- Concept, design & development (personal project)
- Stack
- React 18TypeScriptViteSCSS / SassReact RouterFramer MotionCloudflare Workers + D1ResendGitHub Actions (CI/CD)Hostinger
Context
A personal project born from the daily “-dle” games craze: a Wordle dedicated to the Tekken franchise. Every day, every player in the world gets the same puzzle, with no account and no database to manage. The technical challenge: run the entire game client-side while offering a shared worldwide ranking (“you are the Nth player to find it”), all continuously deployed.
What I built
- Three game modes on a shared mechanic: guess the day's character by cross-referencing attributes (nationality, fighting style, height, weight, first appearance…), the stage from its music, or the author of a quote — with visual hints (higher/lower, correct/partial) and an animated victory panel.
- Answer of the day derived from a deterministic hash of the UTC day: every player gets the same puzzle at the same moment, automatic reset at midnight UTC and progress saved in localStorage — the game runs fully client-side, no backend required.
- Worldwide ranking counter backed by a Cloudflare Workers + D1 micro-service (the only server piece, optional and toggled by an environment variable), a custom Tekken-flavored SCSS design system, and continuous build + SFTP deployment to Hostinger via GitHub Actions.
Screens
![[screenshot to replace — Tekkendle home screen]](/projects/tekkendle/cover-1.png)
![[screenshot to replace — Tekkendle home screen]](/projects/tekkendle/cover-2.png)
![[screenshot to replace — Tekkendle home screen]](/projects/tekkendle/cover-3.png)
![[screenshot to replace — Tekkendle home screen]](/projects/tekkendle/cover-4.png)